AI Insights · Timothy · June 2022
Top 5 Bubble Shooter Games Performance in Mexico Q2 2022
In Q2 2022, the top 5 Bubble Shooter games in Mexico showed varied performance trends in downloads, revenue, and active users.
In Q2 2022, the top 5 Bubble Shooter games in Mexico showed varied performance trends in downloads, revenue, and active users. Below is a detailed look at each game's performance.
Bubble Witch 3 Saga from King saw a notable peak in weekly downloads in mid-April, reaching approximately 48.8K. However, downloads gradually declined to around 17.3K by the end of June. The weekly revenue fluctuated, peaking at nearly $2.9K in mid-April and then tapering off to around $1.9K by the end of the quarter. Weekly active users started strong at 267.6K at the beginning of the quarter and ended at around 265.7K.
Bubble Shooter: Pop & Blast by Ilyon Dynamics Ltd. had a steady download trend, with weekly downloads ranging between 8.4K and 13.5K. Revenue experienced a significant increase, peaking at around $1.7K in late May. Active users showed a slight decline from 109K to approximately 94.8K over the quarter.
Bubble Shooter - Panda Pop! from Jam City, Inc. had relatively low weekly downloads, peaking at 2.5K in early May and dropping to about 1.4K by the end of June. Revenue showed minor fluctuations, peaking at about $1.5K in late March and then stabilizing around $600 by the end of the quarter. Active users grew from 4.3K to a peak of 5.4K in early May before declining to 4.2K by the end of June.
Bubble Witch 2 Saga, also from King, maintained a steady download rate with weekly downloads around the 4K to 6K range. Revenue peaked at approximately $1K in early May but declined to around $500 by the end of June. Active users remained relatively stable, hovering around 15K to 17.2K throughout the quarter.
Viola’s Quest: Marble Blast by Two Desperados showed the lowest download numbers among the top 5, peaking at 329 in late April and dropping significantly to just 55 by the end of June. Revenue peaked at around $773 in mid-May and ended the quarter at approximately $624. Active users saw a decline from 2.3K at the start of the quarter to about 1.3K by the end of June.
These insights are based on data from Sensor Tower. For more detailed analysis and trends, visit Sensor Tower.